namespace RimWorld;

public struct TransferableCountToTransferStoppingPoint
{
	public int threshold;

	public string leftLabel;

	public string rightLabel;

	public TransferableCountToTransferStoppingPoint(int threshold, string leftLabel, string rightLabel)
	{
		this.threshold = threshold;
		this.leftLabel = leftLabel;
		this.rightLabel = rightLabel;
	}
}
